reviewed on PC
Replayablity is what MMOs are all about. WoW was epic to begin with, and the addition of an expansion that adds content across all levels, it is very close to a whole new game. Between the content added for both new races and the level 60+ zones and dungeons, replayablity is hardly a worry.
The point has already been made that new races and content have been added to World of Warcraft with the Burning Crusade expansion. The real topic now is, how does it all play? What are the details about the races and what can I really look forward too. Well, there is a bit to cover, so let's get started.
Sigh... so I went to this Troll Spa the other day...
The Blood Elves have been driven to near extinction when the Dark Knight Arthas led the Undead Scourge through the "High Elven" home land. After years of reclaiming their home, the survivors who know call themselves Blood Elves out of memory of their fallen kin, have started to rebuild to recover their homeland, the arcane power in which they are so dependent upon, and vengeance for their fallen brethren.
The Blood Elves may appear physically frail and cosmopolitan on the outside, but don't let it fool you. Capable of choosing a Mage, Warlock, Priest, Rogues, Hunter and Paladin from the class list, they are the first horde race to be allowed to play as a Paladin, which was originally exclusively an Alliance class.
The racial abilities obviously reflect the Blood Elves' arcane background. These abilities include Mana Tap which reduces your target's mana, Arcane Torrent which is a very effective area of effect silence, a Magical Resistance of 5 and the affinity for the enchanting skill that bestows a +10 bonus. Blood Elves, again, are the newest addition to the Horde faction.
Why does everyone have trouble with the name of our people?
The Draenei are a noble race coming from the alien world of Draenor who have escaped total annihilation by the Burning Legion. After creating a trans-dimensional vessel called the Exodar, they have left their home world in efforts to find allies against the growing threat of the Burning Legion. Due to Blood Elf treachery, however, the Exodar has crashed on Azeroth, leaving the Draenei stranded on an alien world. The survivors of the great crash now struggle to put the pieces of their lives together as well as honoring the new founded bond with the Alliance.
Fledgling Draenei may choose Warrior, Paladin, Hunter, Priest, Mage, and Shaman from class selection. The Draenei also take advantage of cross faction class selection with the ability to become a Shaman, which was originally a Horde only class. Being devout followers of the Light, the Draenei enjoy the benefits of several divine racial traits. These include the Gift of Naaru which is an innate healing ability that will scale with level. Draenei also have a Shadow Resistance of 10 and natural leadership ability called Heroic/Inspiring Presence. This Presence is an innate group buff based on the players' class that will be bestowed upon his party just be grouping. The buff grants a +1% chance to hit with melee or spells, based on the class of the Draenei. Draenei also have an affinity for the Gem cutting skill craft granting them a +5 in that skill.
No Pros and Cons at this time