Space Siege

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Space Siege

Preview

Dungeon Crawler Gone 'Space'

Aboard the S.S. Armstrong


The game’s setting is aboard the S.S. Armstrong, which is the ship that the survivors used to escape from Earth’s destruction. One ship may seem like a rather small area to enjoy fighting off aliens on but considering the true size of the ship, it seems to be enough. There will be environments within the ship where health can be replenished or weapons made. The interior of the ship is expected to be detailed well with the lack of randomly generated rooms. As the S.S. Armstrong is a colony ship so it is expected to be large enough for people to live comfortably away from Earth.

Space Siege’s controls are similarly to Dungeon Siege’s control scheme. Camera control is mapped to the WASD keys and moving is controlled by a click of the mouse button. The camera is set in an overhead view of Seth Walker so movement is just controlled by clicking to where you wish to go. Special abilities are set to the number keys which will often be modified to the way that the player feels is right. Along with your weapons and array of abilities, robotic companions are at your side aiding in the form of drawing enemies to traps or just helping to get rid of those nasty aliens.

One other thing to mention about the single-player experience is how the difficulty is maintained. Because Space Siege allows for the choice of turning into a cybernetic warrior or a human savior, the difficulty is also related to the choices that players make. The difficulty is vamped up whenever one decides to modify their body with a robot part.

Saving Humanity or Staying Human?


Gas Powered Games made a big appearance onto the gaming world with their dungeon crawler, Dungeon Siege, and with the success of that title, Chris Taylor hopes that this title will be just as good… but better, of course. Multiplayer also seems to be present in Space Siege to quell any desires of wanting to play more. The game is said to be fairly short, 12-15 hour, but replayability is present. Some games that let gamers take choices all seem to be lacking in the way of making you wanting to play through a second time.

The single-player experience is mentioned to be deeper and overall, bigger for the franchise and with only one character to focus on. If Space Siege manages to live up to its expectations, it looks to be a title worthy of Gas Powered Games’ current reputation, along with new opportunities for the future of dungeon crawlers. For anyone looking forward to this game, expect it to be released later this year.