The Lost Cases of Sherlock Holmes 2

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The Lost Cases of Sherlock Holmes 2 review
Ryan Cope


Don your hat and pick up a cane

It's Gameplay My Dear Watson (cntd)

The second type of investigation is a sort of spot-the-difference mode. Just like in the previous style, you are given a list of things to find. However, you now have two images of the one room and must select the items that are in one picture but not another.

In each game mode there is one item that you must find which is pivotal to the investigation. Upon finding said item you initiate an original and distinctive puzzle game. These conundrums are the definitive part of the Lost Cases. They are always fresh, different and enjoyable. It is just such a shame that there are so few of them compared to the search and find modes that can, after a while, seem a little repetitive. These puzzles range from all sorts of things, such as putting together pieces of a clay pot, or deciphering a hidden code. These trials always bring a new challenge and twist to the gameplay.

After gathering all of the evidence and sitting back for a few more cut scenes, it is time to get down to figuring out who has done what. At this point you need to organise the suspects into their correct places on a grid. Each person has two categories to fit into, a column and a row, and there are several columns and rows. For example, one row might be tagged as black hair, so you put a suspect with black hair in that row. But then they must match the right column, which could be, wearing a hat, a necklace or glasses. It's kind of like a mix between Noughts and Crosses and Guess who. After putting them in the right categories you narrow down the suspects with a memory game. Each person has a piece of evidence attached to them, you get a moment to memorise them, they disappear then reappear and you have got to figure out which piece of evidence is different. You continue this until there's only one person remaining the culprit.

This Is All Rather Technical Holmes

The cut scenes aren't your usual rendered animations of extreme movement, but rather still pictures that change every time there is a new action. While this might not be the most visually stirring thing for some gamers, the characters are skilfully designed, making for a beautiful image, regardless of their lack of movement. The scenes never really have more than three characters at once on screen anymore and it will be overcrowded. The graphics, which are the pictures themselves, are just so wonderfully put together and planned as everything else.

The dialogue is witty and very exact, conveying the Victorian era in which the story takes place. The voice acting is brilliant and brings each character to life with some truly amazing performances. While the music is perfect for the setting, being upbeat and playful when needed and eerie and atmospheric when the investigation becomes serious.

Watson, I Conclude That

Stepping into the shoes of the master himself is an appealing experience. Although it would be nice to actually control Holmes as you comb through crime scenes in search for clues, in this game it is not necessary. As it is, The Lost Cases of Sherlock Holmes 2 is a puzzle game that has been put together with great care and love. The art, intricate puzzles and lively voice acting is what makes this game a rare event. It is not for players who want action and violence, but more so an intellectual adventure. If you want a break from all that fast paced frenzied combat, then the Lost Cases are perfect to sit down quietly and enjoy in your own time.


fun score


Beautifully designed, with brilliant voice acting and unique puzzles.


Not much freedom of choice and can sometimes feel a little repetitive.