Tameem Antoniades on Enslaved

Hooked Gamers: Hi, and thanks for participating in our interview. Can you introduce yourself to our readers and tell us a little something about what you do on the team?

Hooked Gamers: The game is loosely based on the old Chinese epic novel Journey to the West written over 400 years ago, which features four characters travelling from the east (China) to the west (India) in order to retrieve important Buddhist religious texts.
The main character in Enslaved: Odyssey to the West is called Monkey, based on the novel's character, Sun Wukong, who is a monkey born from a stone nourished by the Five Elements.

Tameem Antoniades: The game is very loosely based on the book. The book has been adapted very many times in such diverse ways in comics, books, TV series, films and theatre. So we wanted to put our own spin on things. We set the game in the somewhat near future, making Monkey a man, replacing magic with technology, the demons with mechs, and representing Tripitaka the monk as a woman.
You don’t need to know anything about the book to enjoy the game but if you are familiar with the story, there will be lots of little nods towards it.

The relationship between Monkey and Trip plays a key role in this game. She must live or he will die and that forces the player to think about keeping her safe as well as pummelling the bad guys. Some videogames have fallen into the trap of making the sidekick character more of a nuisance than an asset. What steps have you taken to steer clear of that trap?
Tameem Antoniades: Trip doesn’t do anything dumb like run into danger unnecessarily, so you don’t have to micro-manage her. And although she cannot fight, she can scan for dangers with her robotic dragonfly, she can upgrade your equipment, administer health, detect weaknesses in enemy mechs and can decoy enemies for you. In short, you can’t survive without her anymore than she can without you. If she is forced into danger, she can activate a last resort EMP blast that will stun enemies and give you 10-15 seconds to defeat them and save her.

Tameem Antoniades: Monkey’s main weapon is his staff. You can use it for combat but also it can act like a rifle if you collect ammo. There are two types of ammo: plasma which damages enemies and stun which will disable them for a few seconds and destroy any shields they may have. Monkey also has a force-field generated through his gloves that will protect him against bullet fire.
Trip’s main ability is hacking so she uses this to find weaknesses in enemies, hack security systems and control machinery to help solve puzzles. When she detects a weakness in an enemy, Monkey can attack that enemy and initiate a take-down. A take-down varies per enemy type. Some will just finish them off, one will let you hijack their gun, another will stun all surrounding enemies and another turns them into a ticking time-bomb which you can shove into other enemies.

Tameem Antoniades: Because everyone has got it wrong! Without people in the world, nature would very quickly reclaim our cities and the world would look overgrown... I think it also gives the game a bitter-sweet aesthetic. On the one hand, it looks gorgeous but on the other, it’s very disturbing and uneasy to us. It suits the mood of the game well.

Is there something burning on your lips?
Tameem Antoniades: It’s much longer than Heavenly Sword! Better in many ways too.
Hooked Gamers: Thank you for your time.