NEWS
by Mark Barley
EA Talks 'Impact Engine' In FIFA 12
EA Vancouver has said that their inclusion of the Impact Engine in the firms upcoming title, FIFA 12, is the biggest change to the game in recent memory.
In an interview with OXM, Aaron McHardy, the game's lead gameplay designer, stated,
“It’s the biggest change we’ve made since we rebuilt the engine for next-gen consoles,” he told the mag. “I mean we rebuilt the engine from scratch, so that’s as big as it can get, but since then we’re ripping out a big chunk of the game and it’s a massive change.
“It solves a lot of problems for us this year, it gives us better accuracy, better momentum, more realistic outcomes, solving a lot of situations that we just tried not to get into before.
“Now we’re opening up the game so you can get into these situations and see new cool and interesting things, but also it lays a foundation for places for us to go in the future.”
EA has yet to officially announce the game but you can expect it to release this fall.
“It solves a lot of problems for us this year, it gives us better accuracy, better momentum, more realistic outcomes, solving a lot of situations that we just tried not to get into before.
“Now we’re opening up the game so you can get into these situations and see new cool and interesting things, but also it lays a foundation for places for us to go in the future.”