Wasteland 2 launching at the end of August
inXile Entertainment has announced that Wasteland 2 is shipping out at the end of August.
This was revealed via a Kickstarter update written by studio head Brian Fargo. The update began by thanking the Kickstarter backers for their support and feedback, before announcing the release of a "big update" for the Wasteland 2 beta.
Fargo explained: "This update adds the final major area of Arizona, meaning the Wasteland 2 beta now includes all Arizona maps, which is approximately half the entire game. At this stage we're internally feature complete, but not feature locked. What that means is that every feature is in our dev builds but we're still testing functionality, gameplay balance impact and even quality. If a feature is not good enough, we’ll cut it, but if fan feedback and internal review indicates it’s vital, we’ll double down on it. But the main focus for the new few months lies with balancing, optimizing and of course mercilessly hunting down bugs."
The update went on to reveal screens previewing character creation, as well as a look at the soon-to-be-released Wasteland novella written by Michael Stackpole and Nathan Long. Following this, the update announced that Fargo will be attending MCM London Comic Con, taking the main stage on 3PM UTC/8AM PST on Saturday May 24th. Fargo promised to premier the game's opening cinematic. Fans will be able to check out the presentation via a Twitch livestream.
Finally, the update discussed the game's localization crowdsourcing. inXile needs volunteer translators to help localize the game for many different languages, and volunteers are still needed for Spanish, French, German and Italian languages. As an incentive, those who translate will be rewarded with a free copy of the game.
"We've decided to give everyone who provides approved translation of over 250 strings a digital copy of Wasteland 2, which will include beta access," said Fargo. "For new fans or fans who backed at a lower tier, this will allow you to jump into the beta. For other backers, here’s an extra copy to give to a friend! Plus it helps everyone to ensure our translators have access to the beta, as this’ll give them more context and understanding of strings they’re translating."
inXile is also currently working on Torment: Tides of Numenera, a spiritual successor to the classic RPG Planescape: Torment.