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Hookedcast #61
The GTA V trailer is discussed, as well as potential Game of the Year 2011 candidates.
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Latest Gaming News

Mark Barley
News Editor
February 2nd, 2012

Fireaxis: 2K Is A Very Supportive Publisher

Upcoming title XCOM: Enemy Unknown developer Fireaxis has gone on record as stating that their publisher, 2K, are extremely supportive of their work.

In a recent interview with Rock Paper Shotgun, Fireaxis' Jake Solomon talks about the dev's love for the publisher.
“I’m telling you, with us, we absolutely love 2K because they’re so creatively brave."

“A lot of times I work with them from a creative standpoint, it’s never a question of like ‘Well, what’s the numbers, what’s this and that’. I’ve had a lot of other publishers over the years but with 2K, the conversation is almost always creative, like ‘How are you going to make this work, how is this unique to players, and how are we going to do this and that’. I guess what I’d say is I have absolutely loved working with them.”
Solomon then talked about recent comments made by 2K's Christoph Hartmann to the tune of strategy games are not contemporary.
“I’m positive it was simply just an out of context thing because obviously I work with him a lot, and I would say that he has proven with what matters, which is, you know, money where your mouth is,” the designer said.

“He runs one of the largest studios in the world and I know that he has always been deeply supportive.”
Solomon then talked about their upcoming strategy title XCOM: Enemy Unknown being an example of the supportive nature of 2K and their commitment to "creative" games.
“So when we went to 2K and said we really want to do this they didn’t say ‘well, what game is it like?’ or ‘well, that’s not like the other games that you’ve done’; they were intrigued by the idea of the fact that X-COM is unlike any other game and so they were very very supportive of us,” he said.

“Our development time has been long, they’ve always given me anything that I’ve needed, the time I needed, the people I needed, so yeah, I think it was simply a miscommunication, out of context thing as I know him personally.”
Enemy Unknown is out in the fall for the PlayStation 3, Xbox 360, and PC.
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