Exclusive Card Reveal for Magic: The Gathering - Murders at Karlov Manor
Magic: The Gathering meets Cluedo.
Who doesn’t love a good whodunnit? Trying to solve the case before someone else does, or before the murder is revealed at the end of the book, movie or TV show. Indeed, one of my favourite whodunnit movies is Clue (starring Tim Curry, amongst others), based on the board game. And now Magic: The Gathering has their own take on the genre with the Murders at Karlov Manor set.
And with the new set comes a series of new cards…one of which we are proud to reveal – Vengeful Tracker.
Artist: Francisco Miyara
Card – Vengeful Tracker
Spell type: Creature – Human Detective (2/2)
Spell Cost: One red land and one other land
Spell: Whenever an opponent sacrifices an artifact, Vengeful Tracker deals 2 damage to them
Spell narrative: “I won’t waste my time hunting down petty thieves while my brother’s killer still walks free.”
Card Description
Vengeful Tracker is an inexpensive card to cast onto the battlefield (costing just two mana) and can be placed onto the battlefield early if given the opportunity. The 2/2 stats aren’t anything to write home about, but the card could well become handy as play progresses, with its passive spell ability causing two damage to any opponent who sacrifices an artifact. This could be handy when players use the Investigate mechanic (see below).
New and returning mechanics
Disguise
Given that the set is about a murderer on the loose (like the game of Cluedo) it can pay to enable a disguise. This mechanic allows players to cast the creature spell at a reduced mana cost, but cast it face down as a 2/2 creature. And later on, players can then reveal the main creature for its original mana cost.
Cloak
Similarly to Disguise, if a player is instructed to Cloak a card, it must be placed onto the battlefield face down and act as a 2/2 creature.
Investigate
When players play a spell with Investigate, they will create a Clue token. The Clue token is an artifact which can then be sacrificed for two mana. Sacrificing the Clue token will then allow players to draw a card.
Suspect
If you suspect a creature, that creature picks up a new designation: suspected. A suspected creature has menace and can't block for as long as it remains suspected. Once suspected, a creature remains suspected until it leaves the battlefield, or another effect causes it to no longer be suspected.
Collect Evidence
Each time you're asked to collect evidence, exile any number of cards from your graveyard with total mana value of the indicated number or greater.
Cases
These are similarly to Sagas from previous Magic: The Gathering sets. Individual Cases each have three abilities. The top ability is always active. The middle ability, preceded by "to solve," sets out the conditions under which you can solve the Case. At the beginning of your end step, if the Case is unsolved and if you've met the condition described in the middle ability, the Case becomes solved. When the case is Solved, the middle ability cannot be triggered again, but players can then use the Solved ability of the Case.
For those wishing to attend a pre-release event at their local WPN store to check out some of the new cards and the associated mechanics, visit your local WPN store. And for more info on the set, visit the official Murders at Karlov Manor site.
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