DICE: BF3 360 Is "Standard-Def" Without Texture Pack

DICE have confirmed that the Xbox 360 version of their upcoming shooter Battlefield 3 will look "standard definition" without installing the optional texture pack.

Patrick Bach, Battlefield's series producer, has stated to Gamerzines the confirmation of the graphical differences but also reassured that it wasn't the game's engine, Frostbite 2, that was the cause of the differences.
“The thing with the 360 is that you need to be able to give consumers a game where you don’t have to install it on a hard drive, because there are 360s without a hard drive,” said Bach.

“So we need to give you the option of installing it, rather than just demanding it. You could call it a ‘standard-def’ version for the 360 if you don’t have a hard-drive.”
Bach stated that it was DICE's goal to push hardware boundaries with their games, regardless of platform.
“We’re really trying to push the limits of what we can do on the consoles and the PC. Our goal is to see how we can utilise as many of the systems that you actually have in your machine that some people haven’t utilised before,” he said.

“Some [developers] just do it like, if it doesn’t fit into memory we just make a lesser game. We don’t do that. For us, it’s about how we can give you the most game ever even though the hardware is over five years old.”
Battlefield 3 is out next week, October 25, in the US...October 28 in the UK for the PS3, 360, and PC.