Metro: Last Light Will Be A Tad Bit Better On The PC

While 4A Games is aiming to make Metro: Last Light a great game on all consoles, the developer has all but confirmed that the PC will be the best platform for the upcoming sequel.

In a recent interview with, THQ's Huw Beynon explained the benefits of playing the game on the PC.
“The 4A engine was built to handle cross-platform development,” he said. “So every time, the consoles are constantly at parity at every given state.

“With 360 and PS3 we’re really proud of the performance we can get out of both of those machines. We think we’re going to get to the strengths of both of them. All of the destruction, all of the lighting, those things are in there.”
It would be fair to say that 4A has gone above and beyond with Last Light.
“We’ve taken another pass at our lighting which was already pretty spectacular last time around. You saw a much bigger focus on destruction this time. We had some destruction in the previous game but didn’t really use it from a gameplay perspective – just for a couple of set-pieces,” Beynon explained.

“This time around there’s a lot more destructible cover and we’ve put dynamic physics into a lot more objects within the environment.”
If you do end of getting the game for the 360, you won't be disappointed but 4A has said that the PC will be the way to go for the best overall experience.
“You saw what we did with Metro 2033, it was the poster-child for your PC if you had the very best kit and it’s absolutely our determination to do that again this time around.

“We’re going to talk about how we pushed the hardware a lot more as we get closer to launch and we have all the newer generation of cards to play around with you’re going to see that a lot more and we’ve got a long way to go until release.”
Metro: Last Light is out on the PlayStation 3, Xbox 360, and PC next year. The Wii U will be getting a version when the console is released.