Always Sometimes Monsters announced
The Indie devs at Vagabond Dog and Indie publishers (is there such a thing?) at Devolver Digital have announced Always Sometimes Monsters, touting it to be an "unconventional RPG about life, love and the lengths that we will go to find happiness in both" and further describing it with "aims to explore themes and issues of the modern world where decisions you make affect your life and the lives of those around you". Deep, very deep.
Teaser trailer below.
From the press release:
Players will assume the role of a character out of luck, out of money and on the verge of collapse after learning their beloved is set to marry someone else. Choose from characters of different gender, race, and sexual orientation and set out on the open road to overcome everything and everyone that life throws at you on your way to redemption. Start and end relationships with a colorful cast of characters, make an honest buck or lie for a few more dollars more and deal with friendship and prejudice as you make your way through the modern grind.
“Developing Always Sometimes Monsters has been a continual process of evaluating our game mechanics and it has also been an evolution of how we regard ethics and morality,” said Justin Amirkhani from developer Vagabond Dog. “Concepts of right and wrong can easily whittle away within the game, so we are looking forward to seeing what choices players make during their unique journeys.”