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Sid Meier's Civilization Revolution
Sid Meier's Civilization Revolution
 
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Achievements list
Total number of Achievements: 50
Total Points: 1000

Napalm in the Morning
Reward: 3 Points
Objective: Defeat an enemy unit.

Buy the Ticket, Take the Ride
Reward: 3 Points
Objective: Make contact with another civilization.

Scientia Potentia Est
Reward: 3 Points
Objective: Complete development of any technology.

Home is Where One Starts From
Reward: 3 Points
Objective: Construct a special building.

The Fruit of Labor
Reward: 5 Points
Objective: Build a second city in a game.

Before all Else, Be Armed
Reward: 5 Points
Objective: Earn a special unit ability in combat.

Once More Unto the Breach
Reward: 5 Points
Objective: Combine three identical units into an army.

80% of Success is Showing Up
Reward: 5 Points
Objective: Accumulate culture to unlock a great person.

Good Afternoon, Doctor Jones.
Reward: 9 Points
Objective: Discover an ancient artifact.

Culture is Worth a Little Risk
Reward: 9 Points
Objective: Build a Wonder of the World.

Veni Vidi Vici
Reward: 15 Points
Objective: Win as a Roman civilization.

I Will Not Be Triumphed Over
Reward: 15 Points
Objective: Win as an Egyptian civilization.

A Short Life of Glory
Reward: 15 Points
Objective: Win as a Greek civilization.

Fair and Softly Goes Far
Reward: 15 Points
Objective: Win as a Spanish civilization.

Blood and Iron
Reward: 15 Points
Objective: Win as a German civilization.

A Great Wind is Blowing
Reward: 15 Points
Objective: Win as a Russian civilization.

Let a Hundred Flowers Bloom
Reward: 15 Points
Objective: Win as a Chinese civilization.

We the People
Reward: 15 Points
Objective: Win as an American civilization.

Victory Over Lesser Men
Reward: 15 Points
Objective: Win as a Japanese civilization.

Imagination Rules the World
Reward: 15 Points
Objective: Win as a French civilization.

An Indomitable Will
Reward: 15 Points
Objective: Win as an Indian civilization.

A Knight Without Fear or Blame
Reward: 15 Points
Objective: Win as an Arab civilization.

Flower and Song
Reward: 15 Points
Objective: Win as an Aztec civilization.

This World is a Harsh Place
Reward: 15 Points
Objective: Win as an African civilization.

All Others Must Fail
Reward: 15 Points
Objective: Win as a Mongolian civilization.

One Mistress and No Master
Reward: 15 Points
Objective: Win as an English civilization.

Have Fun Storming the Castle
Reward: 20 Points
Objective: Win a Domination Victory.

Ideas Control the World
Reward: 20 Points
Objective: Win a Technology Victory.

A Revelation of Man
Reward: 20 Points
Objective: Win a Cultural Victory.

A Penny Saved is a Penny Earned
Reward: 20 Points
Objective: Win an Economic Victory.

Destroyer of Worlds
Reward: 30 Points
Objective: Win all types of victories (Domination, Technology, Cultural, and Economic).

Difficulties Mastered
Reward: 30 Points
Objective: Win a victory with each civilization.

Vi Victa Vis
Reward: 30 Points
Objective: Win a Domination Victory on at least King difficulty.

640K Ought to be Enough
Reward: 30 Points
Objective: Win a Technology Victory on at least King difficulty.

Embiggens the Smallest Man
Reward: 30 Points
Objective: Win a Cultural Victory on at least King difficulty.

The Guy Who Signs the Checks
Reward: 30 Points
Objective: Win an Economic Victory on at least King difficulty.

Here's Looking at You, Kid
Reward: 45 Points
Objective: Unlock all Great Persons.

Such Joy Ambition Finds
Reward: 45 Points
Objective: Win a Domination victory on Deity difficulty.

Indistinguishable From Magic
Reward: 45 Points
Objective: Win a Technology victory on Deity difficulty.

Citizen of the World
Reward: 45 Points
Objective: Win a Cultural victory on Deity difficulty.

Playing the Game
Reward: 45 Points
Objective: Win an Economic victory on Deity difficulty.

That We May Live in Peace
Reward: 25 Points
Objective: Win the game by year 1000 AD on King difficulty or higher.

Absolute Power is Kind of Neat
Reward: 25 Points
Objective: Win without changing governments on King difficulty or higher.

The Will to Win is Everything
Reward: 25 Points
Objective: Win 20 battles with one unit.

Power Never Takes a Back Step
Reward: 25 Points
Objective: Win with only one city on at least King difficulty.

What is the City But the People?
Reward: 25 Points
Objective: Grow a city to size 20.

Organized Knowledge
Reward: 25 Points
Objective: Develop a city to produce 200 science per turn.

The Root of All Evil
Reward: 25 Points
Objective: Develop a city to produce 200 gold per turn.

Curse of the Drinking Class
Reward: 25 Points
Objective: Develop a city to produce 200 resources per turn.

The Universal Brotherhood of Man
Reward: 25 Points
Objective: Develop a city to produce 200 culture per turn.

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