reviewed on WII
Put that Wiimote down!
There's no shortage of minigame collections on Wii, but Let's Tap stands out from the pack. Instead of waving their Wii Remote around in the air like an imbecile, the game allows players to participate in some quirky minigames that don't even require them to touch their controller. By placing your Wii Remote face down on a box or flat surface, the game asks players to tap with their fingertips in order to control on screen actions. It's a completely alien experience, but it proves to be an enjoyable and robust experience.
Upon opening Let's Tap's oversized box, players will immediately see a handful of nicely decorated pieces of cardboard, which the game asks you to assemble into boxes and place your Wii Remote upon. Sounds a little on the bizarre side, but after experimenting a little with the game, it will all become crystal clear.
After assembling the box and resting your Wii Remote face-down on top of it, it's time to stick the disc in the console and start playing. A brief and informative tutorial will provide important information and background on the game, as well as introduce players to the wonderful world of Let's Tap.
Ready for all sorts of taps
Then it's time to explore the game's main menu and dive into one of Let's Tap's five mini-games, all of which prove to be exceptionally fun. The game's control system is so simple and so natural that anyone can play the game, regardless as to whether or not they've ever played video games. And as the title suggests, the game is all about multiplayer and tapping. What better way to sum the game up than that?
All five unique minigames are controlled by tapping the box. It doesn't need to be a special Let's Tap branded box either – any old box or flat surface will work fine. The game does register hard, medium and light taps, but that rarely ever comes into play. One tap moves between options in menus and two taps selects, or you can pick up the Wii Remote and point for easy navigation. Nothing too difficult, and everything works fine.
Speaking of presentation, all of the game's menus are all bright orange and show personality. Let's Tap isn't another generic minigame collection, as its loud and energizing menus show. Each of the mini-games has its own, endearingly minimalist visual design and there's an old-school vibe present in each and every one of them.
The first and probably the simplest of the minigames is Rhythm Tap. It's a linear and accessible rhythm game where beats scroll towards you from the left, and the objective to match them with light, medium, and hard taps. Any tap at all will keep your combo going - getting the velocity right is only important for high-scoring. It's a fun and frantic game that truly excels with friends and family. When playing with friends, the game gives each player a certain part, and if done properly, can result in an absolutely amazing experience.
Tap Runner, on the other hand, is without a doubt the star of the show. The premise of the game is that four little men line up at the start of an abstract course, and four players vigorously tap their wat through hazards and jump over gaps and traps. At the end of things, one player reigns victorious and is the champion.
Simple, responsive, and fun.
Perhaps a bit too simple.