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Dewy's Adventure
 
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July 14th, 2007 by AlmightyMax
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And now for something somewhat different...


Although Konami released Elebits to a mixed reaction six months ago, it proved that the company was willing to try something different on Nintendo's new console. Come September, the same team responsible for Elebits will bring us Dewy's Adventure. Fans of Elebits will be pleased to know that it looks like the development team has taken the same approach to this game, but those who weren't so keen on it will be thankful Dewy's Adventure is a little more traditional.

Dewy's Adventure will put you in the role of Dewy, a droplet of water with magical powers, tasked with saving his world from destruction. The game is a platformer and, unlike Elebits, will focus on the Wiimote's motion sensing capabilities instead of IR aiming. That being said, there will still be a lot of similarities to Elebits - take the slightly childish presentation or the inclusion of level editing for instance.

Trouble in Paradise


A long time ago, in the pristine Fairy's Forest, all was peaceful and harmonious. But one day, the evil Don Hedron appeared and covered the land in a substance known as Black Water. To combat him, the Elder Tree, leader of the Fairy Forest, produced a single drop of water which fought and eventually drove away Don Hedron. For a long time, all was peaceful... until Don Hedron came back. The Elder Tree put together all of its strength to create another droplet, and that droplet is you, Dewy. Dewy's job is to travel through six worlds filled with enemies and puzzles to rescue his friends and clean up the puddles of Dark Water polluting his home.

Much like Elebits, the story is simplistic and is told through a number of still shots, done by the same guy who did the cutscene art in the last game. Unfortunately, Dewy's Adventure also features the same horrible voice acting which helped make Elebits (in)famous.

Weather Control


As mentioned before, the game is controlled mainly through motion, but you will still need to use the buttons, if only minimally. When playing, you will hold the controller in the 'NES Style' used in Excite Truck and Super Paper Mario. The only buttons you will ever have to use are the '2' button to jump, the '1' button to attack and up and down on the D-Pad to control temperature. All else is done with motion control.





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