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God Eater
God Eater
 
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June 8th, 2010 by Max Keogh
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Bring more than a fork and knife (cntd)


The Blade Mode will make whatever weapon you use transform into a close-range combat weapon. However, unlike most hack-n-slash games of this variety, you cannot just slash your sword blindly to win in God Eater. You have to keep an eye on your stamina bar. If you don’t use your attacks wisely, your stamina bar will decrease greatly. If your stamina does decrease, then this will prevent your chances of jumping or evading the Aragami.

Gun Mode & OP Meter


The aforementioned Gun Mode is the next main combat addition to Blade Mode. The Gun Mode is when your Jinki weapon transforms into a ranged weapon. It can make your weapon either lock-on to an enemy by using the D-pad to target your enemy, or just fire normally at the Aragami when you see it. In this mode your dashing ability turns into a dodge roll. The Gun Mode will make your weapon a little slower, but generally this weapon is meant to help you get a fair distance away from your enemy.

The “Origin Physics” Meter (OP Meter), is the energy and power that your weapon harnesses. The more damage you take from an enemy, the more your OP Meter declines. Like your stamina bar, the player will need to keep a close eye on the OP Meter. If you run out of the “Origin Physics” energy, your weapon will no longer be powerful. Be careful how much of this energy you use, because the “Origin Physics” energy does not regenerate naturally.

The guns are also the next weapon variety. These guns can fire many different types of ammunition that vary from explosive bombs to lasers and standard bullets, but you still need a fair amount of Origin Physics in order to use them properly.

Something exciting for the PSP


Judging by brief game play footage, God Eater has a genuinely effective post-apocalypse atmosphere. Everything in the game’s world is truly destroyed, with only deserted towers, castles and landscapes making up the area. It feels genuinely foreboding, and it seems to fit the game’s scenario perfectly.

Perhaps, my biggest concern with God Eater is whether it will truly garner the same devoted audience that Monster Hunter has. The similarities that a fellow gamer may make are true, and many other game developers like Sega have tried to execute this tried-and-true game play formula repeatedly. Whether God Eater will break out as well as Capcom’s very own franchise remains doubtful, but this game might just give Monster Hunter a significant run for its money.



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