The Settlers II: The Next Generation

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The Settlers II: The Next Generation

Preview

Another remake of a great game and once again a 3D experience

Settlers from a few generations ago


For an old-school gamer like myself, the current resurrection of old great titles such as Sid Meier's Pirates!, Sensible Soccer and Defender of the Crown is a chance to reminisce about the golden age of gaming. I spent countless hours playing the original versions of those games, and have enjoyed the updated versions.

The latest game in development to be remade is Settlers 2. It has been 10 long years since the Original Settlers 2, and BlueByte (the developers of the original) in association with Funatics have decided to develop a 10th Anniversary Edition. Why develop a remake of Settlers 2 (rather than Settlers) especially when there have been more recent sequels to the Settlers series? The answer is simple... Settlers 2 is regarded by many as the best in the series.

Tiny folk with their numerous occupations


For those of you who have never had the privilege to play the 1996 version, Settlers 2 is a real-time strategy / town-builder game. As was the case with the original, the goal in each mission is to guide your little settlers towards a portal located somewhere on the (initially hidden) map. To do so, you must help the colony to flourish by constructing buildings for certain colonists (there are 25 occupations and 5 military unit types to choose from) to work in, such as a woodcutter's cabin, a flour mill, a brewery, a mint and eventually military buildings.

There are a total of 31 buildings to choose from. Once constructed, each building needs to be attended by an appropriate colonist, and requires certain goods to operate. For example, a bakery requires flour and water. Water comes from a well, whilst flour comes from the flour mill.

Of course, the flour mill requires grain before it can produce flour. Eventually, by expanding the colony outward, the portal can be found. Unfortunately for your colonists, the gateway is situated inside an opposing tribe's colony. This means that to reach the portal, warfare is required. And for this, you must build and train an army with which to capture and destroy enemy buildings so that you have access to the portal.