by Maja, reviewed on
When Worlds Collide: Final Fantasy and Disneyís Lovechild
There exist numerous games today that combine different elements and stories to create interesting combinations, which mostly impress gamers for their sheer awesomeness. And then there is Kindgom Hearts; a commercially and critically successful series which merges Disneyís happy and goofy childhood favorites with the melancholy and contemplative characters from the Final Fantasy series.
Despite having six previous installments, Kingdom Hearts is still going strong with another new chapter taking the series into the previously uncharted realm of 3D. Accompanying this new perspective is the rather intriguing, if not metaphysical title, of the game; Kingdom Hearts 3D: Dream Drop Distance (which I will from now on refer to as KH3D: DDD). Some fans are worried that the game will rely on the added 3D aspect too much and will lack in other parts. Itís time for an examination!
Dream Drop Distance: The 3 Dís In 3D!
KH3D:DDD was first named Kingdom Hearts 3D, but it was decided that three more Dís would capture the essence of the game more suitably. This lead to the appealing, if somewhat complex, title it currently has. The game certainly looks promising in terms of storyline, precisely because it continues on from where KH Re:coded left us. The storyline follows Sora and Riku as they are summoned by Mickey, on Yen Sidís orders, to go through the Mark of Mastery exam to become Keyblade Masters. The necessity of this is so they can fight Xenahort who revives and reappears after the demise of Ansem and Xemnas in the past.
The Mark of Mastery was a test present in Kingdom Hearts: Birth by Sleep, made for those strong enough to take it as chosen by the Keyblade in order to become Keyblade Masters. Tetsuya Nomura highlighted the mystery element to the whole story, hinting at surprises and unexpected plot twists, stating vaguely that the theme of the game will be Ďtrustí. The very character of the game is also reflected in the title; while Dream Drop Distance may seem to only reference the handheld effects made possible by the Nintendo 3DS, it also refers to the imaginative plot elements with the keyword being Ďdropí. More skeptical gamers might fear that the game will only be a cover for exhibiting the possibilities by the Nintendo 3DS; however, what we have seen of the game so far suggests that the special effects will not reduce but rather enhance the gaming experience and deepen the plot.