Crytek: 'Crysis 4' may not be FPS

Crytek, not wasting any time to talk about future Crysis titles, claims that even though past Crysis games have been FPS, Crysis 4 may not be.

Studio producer Michael Elliot Read recently talked about the franchise's plans post-Crysis 3. In an interview with Dusty Cartridge, Read stated;
"You know, I think at this point I don’t want to give anything away. But I think the Crysis franchise itself has life left in it. Whether it’s in a different game type format, whether it’s expanding upon this, it’s hard to say. That’s going to be up to the designers at the end of the day.

“But I think we’ve built… Crysis was always intended to be a trilogy and I think that over that time we’ve built a really cool universe. We haven’t really gone in and said ‘Hey let’s put Nano suits and clown suits and stuff and completely violate and sell our IP.’

“We’ve done a fairly good job at maintaining that, so I think in terms of the universe, we have a lot more life left in that to go back and try some unique stuff. Whether it’s FPS or not I have no idea, but there’s definitely a future in the franchise.”
Crysis 3 will be released later this quarter.