Ubisoft: Kinect Is Like A Sex Doll
Ghost Recon: Future Soldier IP director Adrian Lacey has taken the stance on Microsoft's Kinect motion controller likening the tech to a sex doll. Yep, a sex doll.
Speaking with
Spong when asked if the Kinect could ever replace standard controllers, Lacey stated;
“Perhaps its uses hinge on one particular gameplay mechanic. Maybe its uses are all about hitting and dodging things with your body. Maybe it’s uses in gameplay can be as subtle as a gesture made with a controller in hand to enhance the traditional experience. Maybe it’ll get so sophisticated that it will replace all traditional methods. We’ll have to wait and see,” he explained.
“Kinect is still in the first stages, so as developers we’re still learning how to explore this. You’ve gone from traditional controllers, to iPads and iPhones in the space of four or five years.
“For us, we’re learning how these things work, so we’ve gone from the dream of Minority Report to actually being able to do it in your living room. So there’s a learning curve for us on the development side.”
Ghost Recon: Future Soldier will utilize the Kinect controller with an in-game feature called "Gunsmith" which allows you to customize and change your weapons using voice and motion controls.
“We’ve also ensured that we don’t forget that something like Gunsmith is a mere step. The controller is still very important to the core experience, which is why you do everything else in the game with it,” he added.
Ghost Recon: Future Soldier is out in May for the PlayStation 3, Xbox 360, and PC.
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