Sony: Sorcery Not Doable On Wii, Kinect
Sony Computer Entertainment Santa Monica has gone on the record as saying that their upcoming PlayStation Move title Sorcery would not work on the Nintendo Wii or the Xbox 360's Kinect.
The game's creative director Brian Upton, speaking with
IndustryGamers, stated;
“I think this title does an excellent job of showing what makes Move a better and different system than other motion controls that are out there."
“It’s tighter, it’s cleaner, it’s more precise – I don’t think you could do a game like this on either Kinect or Wii. I don’t think technically they’d be able to support this kind of gameplay.”
Upton wants everyone to see how great a game can look and feel with tight motion controls.
“The fact that aiming really makes a difference in the game – and the different control nuances – if you’re a good player this translates into real gameplay improvements,” he said.
“That’s attention to detail that more serious gamers are interested in. It’s not, ‘Oh I can just button mash my way through.’ By actually mastering the system, I can feel like I’m a more powerful gamer. The fact that Move is so precise, it lets us create that very technical focused, skill-based motion control game.”
Upton also stated that the game will also be a more hardcore title than it first appears.
“Most motion games are intended to be very, very casual. They have an almost Simon Says quality to them,” he said.
“We wanted something that would appeal to a more hardcore audience and would have depth and complexity.”
The game is out spring 2012 exclusively for the PlayStation 3.
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