Kingdoms Of Amalur: Reckoning Is A Full-Blown RPG

38 Studios has gone on record saying that their upcoming action-adventure title, Kingdoms of Amalur: Reckoning is a true and genuine RPG experience.

The game's designer Collin Campbell, in a recent interview with Ausgamers, stated;
“We have people working on this game that are huge RPG fans – I’m one myself, so we wouldn’t want to make a game that isn’t an awesome RPG and the best in the genre."

“So we wouldn’t settle for anything less, is the really important message in there.

“Also, we’ve worked hard to implement all the crafting systems, the destiny system where you can choose your path. There’s abilities, there’s talent trees and of course there’s RPG combat – but it’s amazing RPG combat.

“It’s marrying a lot of fighting games into an RPG, it’s not an action game that has a few small RPG elements, it’s very much a cohesive experience that way.”
Kingdoms of Amalur: Reckoning is out in February for the PlayStation 3, Xbox 360, and PC.