by Falconer on November 3rd, 2009 | Category: X360
Starting today, Xbox live players can earn bonus points for participating in surveys and purchasing games and addons through the Xbox Live Marketplace. Even renewing your subscription can yield some interesting bonuses, especially when committing to a 12-month Gold subscription.
The promotion is set to last for six months and is only available to US citizens at this time. It is not known if the same program will be available outside of the US anytime soon.
Slick Entertainment, also responsible for the addictive N+ for Xbox Live Arcade, have announced a new title for Xbox Live Arcade. Scrap Metal is a arcade racing game, reminiscent of games such as Death Rally and Super Off Road but adding weapons to further enhance the destruction and carnage. The game is expected to arrive 'somewhere' in 2010.
Check out the first three sreenshots in our Game Hub.
We've seen some good attempts at modding Xbox's so that they can be used on the road, but this is by far the most sophisticated one yet. Its creator, Ben Heckdorn, certainly has a great eye for detail.
Check out Ben Heckdorn's full blog to learn just how he's built this cool gadget.
Good God, I knew Microsoft has been very successful with their online service Xbox Live Arcade, but 1 million downloads a day is downright impressive. This news comes from PlayTM who have been listening to the latest Major Nelson Podcast. A tidbit from the article:
"People are now downloading about a million things every day from the service," he enthused.
"When we first launched 360, it took us four months - 120 days, more or less - to get 10 million downloads. And now we're doing 10 million downloads in ten days."
Greenberg also spoke about the upping of the Live Arcade's file size limit from 150MB to 350MB. The boss revealed that the move will afford developer's the chance to make bigger, better games, as well giving more scope for Microsoft's new first-party Arcade developer.
Imagine having an X360 that died (not so hard to imagine, several of our staff have experienced this themselves) but that yours was special. Imagine you sent that machine in for repair and receiving it back and finding out that what made it special, was no longer there... Check out this story from which the following was taken:
Nathaniel's Xbox 360 was his trusty traveling companion. Throughout their joint adventures, Nathaniel acquired several signatures from notable members of the gaming community, all collected directly upon his console with permanent marker. Signatures from several members of the Rooster Teeth Productions staff shared space with signatures from members of the Xbox 360 team and also staff from Bungie Studios. He even had custom artwork by Rooster Teeth Comics artist and Halo fan artist Luke McKay on it.
by Falconer on December 1st, 2007 | Category: X360
So, how much do you shell out for your gaming hobby? And how much of that is money you forgot you are paying regularly?
Phillip Levin over at AMN is wondering about the sanity of having to pay Microsoft a fee for being able to play on Xbox Live. A snippet:
However, don't you find it at least slightly ridiculous that you shell out any money for something - online gaming - that another group of gamers have been enjoying for well over a decade? Indeed, I'm talking about the much-picked-on PC gamer. We laugh in their faces - they pay how much to keep up with their hobby (hah)? - but there's at least one thing they have over us console gamers: they aren't paying to play video games online. Sure, five years ago, when Microsoft introduced the industry to Xbox Live, I was amazed, and you probably were too. As a console gamer it was all new to me, and I was happy to pay to play. But half a decade later we're all paying the same price for an experience that, essentially, should have been free from the beginning.
Beamdog’s teaser site leaves little doubt that they are about to announce a Baldur’s Gate game. The logo, the character portraits in the back, a text that is easily identified as coming from Forgotten Realms lore… The fact that Trent Oster – co-founder of Bioware – is heading up Beamdog… If you are still in doubt after all that, you haven’t played the original games.