Sonic Chronicles: The Dark Brotherhood
Straight from the good guys at NeoGAF comes information about
Sonic Chronicles: The Dark Brotherhood
With Bioware on board as the main developer, I can't help but feel excited. Granted, a turn-by-turn Sonic game is bound to raise a few eyebrows, but Bioware knows how to make RPGs. I'm confident this one will be yet another stellar game from the reputable studio.
- Cover story with nice artwork
- In-game graphics have a water color look, all hand drawn
- Four party members at a time
- Each character has special skills: Tails, for example, can float over things
- Eleven party members total: The seven known are Sonic, Tails, Amy, Knuckles, Rouge, Shadow, Big the Cat
- Controlling the game is done fully with the stylus
- You will be able to split your party into teams at certain moments
- Rings are used as currency
- No random battles, you can see all enemies on the field
- Turn-based battles, choose commands for everyone in your party before they actually follow through
- 'Elite Beat Agents'-style special attacks
- Team attacks (similar to Chrono Trigger)
- 'Fatigue Points' instead of MP
- You can choose which attributes to increase when a character levels up
- You can purchase and level special attacks
- Two acts: The first takes place in standard Sonic areas, the second takes place in a darker world
- Remixed classic tunes
- Fully animated cut scenes
- simple dialogue trees
- Side quests
A bit of the story was also unveiled:
Sonic is on vacation from defeating Eggman 2 years ago. He gets a call from Tails that Knuckles has been kidnapped by a group called the Marauders, and that 6 chaos emeralds are missing. Eggman will not the main villain. Bioware wants to make him a creditable bad guy again. Something was also said about a 'twist' between Eggman and Sonic that goes back to the earlier games.
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