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GamesTracker
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July 16th, 2008 by ProfessorLayton
Also available on: PS3, PS2, WII

Get a grip (cntd.)


While playing the game, you many occasionally see oddly shaped button come down your screen. If you manage to play each of these buttons, you’ll be rewarded star power, yet another reward for playing a string of notes. If you manage to acquire enough star power, you can lift your guitar up into the air to activate it. While star power is in use, you’ll get twice as many points as you’re supposed to. For example, if you have a multiplier of two, you’d usually get one hundred points. When star power is in effect, you’ll get two hundred points. Be careful though - star power doesn’t last long.

Eat the rich


Regarding the songs in Aerosmith, the game's a mixed bag. Though it contains most of Aerosmith’s greatest hits, the songs included are rather long and repetitive. What I mean by this is that in each song, there is a specific part that keeps getting played over and over again, resulting in a rather boring experience. On top of this, the songs aren’t too upbeat making them seem duller than what they really are. Also worth mentioning is that the game contains only forty-one songs in total. Thirty-one of these songs can be accessed through career mode and the other ones need to be unlocked. To unlock these songs, you’ll have to go to ‘The Vault’, otherwise known as the store, and purchase the songs using the money you received for successfully completing a song. The amount of money you receive will vary depending on how will you performed the song.

In addition to buying songs at the store, players can also buy outfits, guitars and finishes, characters, and video interviews with Aerosmith. Once you purchase a character, outfit, guitar or finishing, you can customize your character using your purchased items. To play the songs that you’ve unlocked, you can access them through any mode that allows you to play songs. The only noticeable downside to the store is that almost everything is expensive. To buy everything, you’ll need to earn a lot of money through Career mode.

I don't want to miss a thing


Graphically, Aerosmith offers a decent attempt and trying to improve the graphics from previous Guitar Hero games. Though the members of Aerosmith are barely recognizable, the fictional Guitar Hero characters are improved from previous games. It might not be a huge and noticeable improvement but it certainly opens up the door for World Tour to improve on the graphics in the game even further.

Walk this way


All in all, Guitar Hero: Aerosmith is a decent spin-off in the raging series. Though it has its flaws like many other games, the game still proves enjoyable for newcomers to the series and veteran players. Though I didn’t enjoy the game to the same extent as other Guitar Hero games, I still found some fun in the game. Before you rush out to buy this game, make sure you like the band Aerosmith and you like the songs available in the game. If it turns out you don't, you will probably end up disappointed with the game when you finally get to play it.


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Graphics

7 How hooked?
7
(not an average)
Sound
7
Interface
7
Replay
6
Gameplay
7
Stability
7
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Total votes: 3 - give us yours!
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Vitals
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Developer: Neversoft Ent.
Publisher: Activision
Release: June 29th, 2008
Genre: Music










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At a glance
Though the gameplay is identical to Guitar Hero III: Legends of Rock, Guitar Hero: Aerosmith's song list is poor thus resulting in a rather lackluster experience.

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